<Mah0gany> I think we should get ambience sound effects
<Tigershark> wat
<Tigershark> now?
<Tigershark> do you have any idea how close we are to release
<Mah0gany> you know like café and school cafeteria stuff
<Tigershark> but they cost so much = (
<Mah0gany> I know
<Mah0gany> so we make our own?
<Mah0gany> don’t you have that recording stick?
<Tigershark> are you talking about the black dildo
<Tigershark> yes I have it
<Tigershark> damn thing’s costing me more money than I saved
<Tigershark> don’t know how to use it
<Tigershark> I’m not a sound designer whatever
<Tigershark> but okay, I’ll try
<Tigershark> give me a list of the ones you want
And so, with a compiled list in hand, our fearless hero (that’s me) sets out on a clear Saturday morning to attempt to immortalize the sounds of this world in a recording.
It did not fare well.
It really isn’t until you pay attention to your surroundings that you realize just how loud they are. It’s crazy. Next time you go outside, close your eyes and just listen. Only then can you appreciate the sheer amount of sounds and noises that your brain normally filters out.
I spent two hours walking around the city, ears perked up trying to find a suitable spot to record without unwanted interruptions. Those two hours also consisted of visiting ten cafés because Mah0gany wanted “eating noises”. It’s next to impossible to record in those kinds of place because music is almost always played in a café, and using them would violate copyright.
Hell, I didn’t even KNOW there were ten cafés close to where I lived.
Also, you’ve never known awkwardness until you spend 10 minutes standing in the middle of a food court, pointing a fuzzy, black dildo at your surroundings. My wind muffler looks like the tip of an erect penis mushroom.
The final one on my list was park ambience. Basically, rustling leaves, birds, crickets chirping…
Text message:
Tigershark: okay im at the foot of the mountain. cant do this too loud.
Mah0gany: whats wrong
Tigershark: im 300 meters away from street and i can still hear traffic noises and sirens. going home now ttyl
Mah0gany: climb up mountain dude
Tigershark: taking shelter under mountain. its winter and the wind is killing me and ruining recordings. the wind muffler. it does nothing.
Mah0gany: just get birds and insect sounds then come home
Tigershark: ITS WINTER. EVERYTHING IS DEAD
10 minutes later:
Tigershark: i found ducks next to the museum. you like ducks?
Mah0gany: lol no
Tigershark: good, because the children here are feeding them and i can’t record anything anyway
And three grueling hours later, I come home with barely any ambience sounds we can use. Currently, we’re still considering whether implementing them would make the VN better or would it just detract from the atmosphere of the soundtrack.
We have yet to reach a consensus, but you’ll see in the final game whether there’s ambience or not.
-Tigershark



Ara ara~
I know the feeling… try animation when you render the colour pass for 3 hours then find out that you had the wrong viewport selected and have to redo those 3 hours TOT